Saw this over at HBO this morning:
During the ramp-up to [tag]Halo 3[/tag], Bungie was, for the most part, VERY careful about what they said about the game. This bothered a lot of fans; I mean, why all the secrecy? Why so vague with details? Just say what you mean, man! Well, there’s a piece over at Advanced Media Network (thanks, Avateur) that describes a segment of the Bungie community that is ‘outraged’ that a feature discussed a year ago by one of the UI designers didn’t make it into the final game…
That feature (for those who don’t want to read the entire article) was going to be called “[tag]Xbox[/tag] Live Public“, a way to create and search for custom games (similar to matchmaking, only with user made games).
I personally don’t really mind the absence of such a feature. When I look at how Online games such as Halo have developed over the years, “Xbox Live Public” is actually a step backware from where we are at now. Before we had a matchmaking system in Halo 2, all of our games were essentially “Xbox Live Public”.
Of course, the addition of a feature wouldn’t be a bad thing, as it would be easy to find any game you want immediately. But with the additional features such as Forge and what not, who is to complain about the lack of something we upgraded several years ago?
March 3rd, 2009 at 6:17 am
Hello webmaster
I would like to share with you a link to your site
write me here preonrelt@mail.ru
October 28th, 2007 at 1:03 am
Bungie DID add this in a manner of speaking. They made it so you can open your party to the public, instead of just your friends. It’s called Select Network Mode->Xbox Live->Open Party. So now friends AND recent players can join your party… but there isn’t a search =/.
October 27th, 2007 at 6:16 pm
I guess the idea is that if you want to play a game to show skill, you do ranked matchmaking.
It would probably take gigs of serverwork to put up everyone’s custom game in a refreshable list, too, so they just let players connect to each other the way they do now.
October 22nd, 2007 at 8:28 pm
Well actually, these guys probably are doing this right, but they have not beaten the game on Normal+ difficulty yet, because if you do not, then the skull will not spawn.
October 16th, 2007 at 9:54 pm
hRES SOME HELP FOR CATCH SKULL.GO ON CO OP AND PLAY WITH 2 PEOPLE. GO TO THE DOME SHAPED BUILDING.sTAND NEXT 2 IT. THEN HAVE P1 JUMP ON P2 AND JUMP ON THE BUILDING. IT EAIY noooOOOOOOOOOBSSSSSSSS
October 13th, 2007 at 11:40 pm
it’s not such a big deal, because you can still play as a party.
I find they eliminated alot of the waiting time, instead of waiting for people to join, it automatically matches everyone up.
I would have been very angry if they have rooms.
If you want to play on a custom map, you should invite your friends and you and your friends can play.
October 13th, 2007 at 7:53 pm
I’m very suprised that nobody has mentioned that this could have been like a PC game in terms of online matchmaking. Halo:CE for the PC was freaking awesome. You had a huge list of every game being played that you could sort by gametype, number of players, latency, map, etc. That in addition to the matchmaking abilities ported over from Halo 2 would have made Halo 3 a hell of a lot better IMHO.
October 10th, 2007 at 10:11 pm
I know, you create awesome games in forge, but nowone will play on them with you.
October 8th, 2007 at 7:40 pm
They dont need that, all they need is to put Zombies in there.
October 4th, 2007 at 6:34 pm
The only thing that really sucks is when you can’t find anyone to pklay with