
Halo Wars Heaven got a chance to interview Lead Designer of Halo Wars, Graeme Devine, in which he revealed quite a bit about a new playable race in the upcoming Halo Wars title. The Forerunner.
And with the Forerunner making an appearance, it only makes sense for there to be an AI controlled Flood!
HWH: You mentioned containment, are we right to guess the Flood will make an appearance?
Graeme: The addition of the Forerunner race could only mean that the Flood would be a part of the game in some fashion. Not as a playable race, mind you, but as an interesting component in the world.
The Flood is controlled by a set of AI routines the programmers lovingly call “Gravemind”. And on any given map, there’s a group of wild Flood roaming around and causing general havoc. The Forerunner player’s most obvious option against this menacing force is to capture as many specimens of the Flood as they can, and study them to unlock various technologies and upgrades. The thing, though, is that the Forerunner player won’t be able to contain them, there’s just too many of these parasites scurrying around. So there’s one final option that the player can call upon if the need is great.
This interview is juicy with information about Halo Wars folks. I highly suggest you go give it a full read!
Halo Wars got us good. I guess this is one of those times you wish it wasn’t an April Fools joke. However, there are new Forerunner concept art pieces in the Halo Wars Gallery.
April 3rd, 2008 at 2:48 pm
oh my god, I need new pants
April 3rd, 2008 at 3:53 pm
Don’t worry guys, it’s just an april fools joke.
April 5th, 2008 at 12:22 pm
i figured, it would probably be an impossible thing to do without first showing the forerunner in the context of the Halo series